Idea: Automated map generation for driving video games using Google Maps
Pretty obvious idea. Using the aerial and street view of Google Maps, and some simple texture/feature recognition and “design rules”, maps for driving video games could be made. Actual road data would be pretty reliable. Stop lights and signs could either be found using street view at each intersection, or randomly assigned since players will fly through them anyways. Buildings, trees, and general terrain could be extracted from the satellite views. Accuracy isn’t all that important, but some fairly realistic level structures could be made.
